Landmark Video Games

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1. Cover image for 'Tempest'
Geometries of Play
Judd Ethan Ruggill and Ken S. McAllister
Enumerates and analyzes Tempest’s landmark qualities—from aesthetics and development to its impact on video game history and culture
Format Publication year Price Status Purchasing option
Paper 2015 $29.95 Available Add Paper for "Tempest" to Cart
Hardcover 2015 $75.00 Available Add Hardcover for "Tempest" to Cart
Ebook 2015 Available View Purchasing Options for Ebook, "Tempest"
Web 2015 Open Access Available Read Online
1. Cover image for 'Tempest'
Geometries of Play
Judd Ethan Ruggill and Ken S. McAllister
Enumerates and analyzes Tempest’s landmark qualities—from aesthetics and development to its impact on video game history and culture
Format Publication year Price Status Purchasing option
Paper 2015 $29.95 Available Add Paper for "Tempest" to Cart
Hardcover 2015 $75.00 Available Add Hardcover for "Tempest" to Cart
Ebook 2015 Available View Purchasing Options for Ebook, "Tempest"
Web 2015 Open Access Available Read Online
1. Cover image for 'Tempest'
Geometries of Play
Judd Ethan Ruggill and Ken S. McAllister
Enumerates and analyzes Tempest’s landmark qualities—from aesthetics and development to its impact on video game history and culture
Format Publication year Price Status Purchasing option
Paper 2015 $29.95 Available Add Paper for "Tempest" to Cart
Hardcover 2015 $75.00 Available Add Hardcover for "Tempest" to Cart
Ebook 2015 Available View Purchasing Options for Ebook, "Tempest"
Web 2015 Open Access Available Read Online
1. Cover image for 'Tempest'
Geometries of Play
Judd Ethan Ruggill and Ken S. McAllister
Enumerates and analyzes Tempest’s landmark qualities—from aesthetics and development to its impact on video game history and culture
Format Publication year Price Status Purchasing option
Paper 2015 $29.95 Available Add Paper for "Tempest" to Cart
Hardcover 2015 $75.00 Available Add Hardcover for "Tempest" to Cart
Ebook 2015 Available View Purchasing Options for Ebook, "Tempest"
Web 2015 Open Access Available Read Online
2. Cover image for 'DOOM'
SCARYDARKFAST
Dan Pinchbeck
A close examination about what is considered the most important first-person video game ever made and its influence on how we play games today
Format Publication year Price Status Purchasing option
Paper 2013 $33.95 Available Add Paper for "DOOM" to Cart
Hardcover 2013 $75.00 Available Add Hardcover for "DOOM" to Cart
Ebook 2013 Available View Purchasing Options for Ebook, "DOOM"
Web 2013 Open Access Available Read Online
2. Cover image for 'DOOM'
SCARYDARKFAST
Dan Pinchbeck
A close examination about what is considered the most important first-person video game ever made and its influence on how we play games today
Format Publication year Price Status Purchasing option
Paper 2013 $33.95 Available Add Paper for "DOOM" to Cart
Hardcover 2013 $75.00 Available Add Hardcover for "DOOM" to Cart
Ebook 2013 Available View Purchasing Options for Ebook, "DOOM"
Web 2013 Open Access Available Read Online
2. Cover image for 'DOOM'
SCARYDARKFAST
Dan Pinchbeck
Format Publication year Price Status Purchasing option
Paper 2013 $33.95 Available Add Paper for "DOOM" to Cart
Hardcover 2013 $75.00 Available Add Hardcover for "DOOM" to Cart
Ebook 2013 Available View Purchasing Options for Ebook, "DOOM"
Web 2013 Open Access Available Read Online
2. Cover image for 'DOOM'
SCARYDARKFAST
Dan Pinchbeck
A close examination about what is considered the most important first-person video game ever made and its influence on how we play games today
Format Publication year Price Status Purchasing option
Paper 2013 $33.95 Available Add Paper for "DOOM" to Cart
Hardcover 2013 $75.00 Available Add Hardcover for "DOOM" to Cart
Ebook 2013 Available View Purchasing Options for Ebook, "DOOM"
Web 2013 Open Access Available Read Online
3. Cover image for 'Silent Hill'
The Terror Engine
Bernard Perron
The second entry in the Landmark Video Games series
Format Publication year Price Status Purchasing option
Paper 2012 $26.95 Available Add Paper for "Silent Hill" to Cart
Hardcover 2012 $70.00 Available Add Hardcover for "Silent Hill" to Cart
Ebook 2012 Available View Purchasing Options for Ebook, "Silent Hill"
Web 2012 Open Access Available Read Online
3. Cover image for 'Silent Hill'
The Terror Engine
Bernard Perron
The second entry in the Landmark Video Games series
Format Publication year Price Status Purchasing option
Paper 2012 $26.95 Available Add Paper for "Silent Hill" to Cart
Hardcover 2012 $70.00 Available Add Hardcover for "Silent Hill" to Cart
Ebook 2012 Available View Purchasing Options for Ebook, "Silent Hill"
Web 2012 Open Access Available Read Online
3. Cover image for 'Silent Hill'
The Terror Engine
Bernard Perron
The second entry in the Landmark Video Games series
Format Publication year Price Status Purchasing option
Paper 2012 $26.95 Available Add Paper for "Silent Hill" to Cart
Hardcover 2012 $70.00 Available Add Hardcover for "Silent Hill" to Cart
Ebook 2012 Available View Purchasing Options for Ebook, "Silent Hill"
Web 2012 Open Access Available Read Online
3. Cover image for 'Silent Hill'
The Terror Engine
Bernard Perron
The second entry in the Landmark Video Games series
Format Publication year Price Status Purchasing option
Paper 2012 $26.95 Available Add Paper for "Silent Hill" to Cart
Hardcover 2012 $70.00 Available Add Hardcover for "Silent Hill" to Cart
Ebook 2012 Available View Purchasing Options for Ebook, "Silent Hill"
Web 2012 Open Access Available Read Online
4. Cover image for 'Myst and Riven'
The World of the D'ni
Mark J.P. Wolf
The inaugural title in the Landmark Video Games series
Format Publication year Price Status Purchasing option
Paper 2011 $25.95 Available Add Paper for "Myst and Riven" to Cart
Ebook 2011 Available View Purchasing Options for Ebook, "Myst and Riven"
Web 2011 Open Access Available Read Online
4. Cover image for 'Myst and Riven'
The World of the D'ni
Mark J. P. Wolf
The inaugural title in the Landmark Video Games series
Format Publication year Price Status Purchasing option
Paper 2011 $25.95 Available Add Paper for "Myst and Riven" to Cart
Ebook 2011 Available View Purchasing Options for Ebook, "Myst and Riven"
Web 2011 Open Access Available Read Online
4. Cover image for 'Myst and Riven'
The World of the D'ni
Mark J. P. Wolf
The inaugural title in the Landmark Video Games series
Format Publication year Price Status Purchasing option
Paper 2011 $25.95 Available Add Paper for "Myst and Riven" to Cart
Ebook 2011 Available View Purchasing Options for Ebook, "Myst and Riven"
Web 2011 Open Access Available Read Online

The Landmark Video Games book series will be the first English-language series in which each book addresses a specific game or game series, examining it through a variety of approaches, including game design, genre, form, content, and its context within video game history. Each book in the series will cover a historically significant game or game series, and collectively produce an intimate examination of the video game medium, through the concrete details of the famous and influential games that have set the course and changed the direction of video game history.

The Landmark Video Games series hopes to provide a comprehensive and accessible introduction to the most important video games since the creation of Spacewar! Insofar as video games are, along with novels and film, part of the contemporary cultural landscape, it is necessary to teach undergraduate and graduate students how to see, read, analyze, study, situate and appreciate them.The series will be open to all video games, no matter the genre and the platform. It will illuminate the games for a cultural approach and concentrate on the specific elements of the medium.

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Landmark Video Games

The Landmark Video Games book series will be the first English-language series in which each book addresses a specific game or game series, examining it through a variety of approaches, including game design, genre, form, content, and its context within video game history. Each book in the series will cover a historically significant game or game series, and collectively produce an intimate examination of the video game medium, through the concrete details of the famous and influential games that have set the course and changed the direction of video game history.

The Landmark Video Games series hopes to provide a comprehensive and accessible introduction to the most important video games since the creation of Spacewar! Insofar as video games are, along with novels and film, part of the contemporary cultural landscape, it is necessary to teach undergraduate and graduate students how to see, read, analyze, study, situate and appreciate them.The series will be open to all video games, no matter the genre and the platform. It will illuminate the games for a cultural approach and concentrate on the specific elements of the medium.


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Mark J. P. Wolf, Communication Department, Concordia University Wisconsin

Bernard Perron, Art History and Film Studies Department, Université de Montréal

Series Advisory Board
Mia Consalvo, Ohio University

David Myers, Loyola University New Orleans

Tanya Krzywinska, Brunel University

Ian Bogost, Georgia Institute of Technology

Henry Lowood, Stanford University

Frans Mäyrä, University of Tampere

Series Editors

Mark J. P. Wolf, Communication Department, Concordia University Wisconsin

Bernard Perron, Art History and Film Studies Department, Université de Montréal

Series Advisory Board
Mia Consalvo, Ohio University

David Myers, Loyola University New Orleans

Tanya Krzywinska, Brunel University

Ian Bogost, Georgia Institute of Technology

Henry Lowood, Stanford University

Frans Mäyrä, University of Tampere


For more information about this series, or to submit a proposal please contact the Editorial Director, Aaron McCollough, at amccollo@umich.edu.

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Submissions

For more information about this series, or to submit a proposal please contact the Editorial Director, Aaron McCollough, at amccollo@umich.edu.


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